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Sibyl Co.

3D Artist

Early Applicant
  • 5 months ago
  • Be among the first 50 applicants

Job Description

Company Overview

Arcade Legend VR is a pioneering virtual reality game that blends the charm of classic arcade games with the immersive capabilities of modern VR technology. We aim to deliver a unique and engaging experience, allowing players to step into a vibrant, interactive arcade world. We are looking for a talented 3D Artist to join our team and help us bring this vision to life.

Top 3 reasons to join us

  • Competitive Salary Package
  • Growth Opportunities
  • International Team Members

Job Responsibilities

- 3D Modeling: Create high-quality 3D models, including both hard surface and organic models, using Blender and ZBrush.

- Texturing: Apply detailed textures using the PBR workflow in Substance Painter, ensuring realistic and aesthetically pleasing results.

- High Poly to Low Poly Conversion: Transfer details from high poly models to low poly versions, generating ambient occlusion (AO) maps, normal maps, and other necessary texture maps.

- UV Unwrapping: Correctly unwrap UVs to optimize texture application and minimize artifacts.

- Game Integration: Integrate 3D assets into the Unity game engine, ensuring compatibility and functionality.

- LOD Generation: Generate Levels of Detail (LODs) to ensure optimal performance across various hardware configurations.

- Process Explanation: Clearly explain workflow processes, highlight challenges faced, and justify decisions made during the modeling and texturing stages.

Requirements

- Experience: Proven experience in creating high-quality 3D models for games, demonstrated through a strong portfolio.

- Technical Skills:

- Proficiency in Blender and ZBrush for model creation.

- Expertise in using Substance Designer and Substance Painter for PBR texturing.

- Strong understanding of UV unwrapping techniques.

- Familiarity with generating AO and normal maps.

- Experience in creating both high poly and low poly models.

- Knowledge of game engine integration, preferably Unity.

- Clear understanding of the process of generating LODs.

- Other: Photoshop, Organic + Hardsurface, resources optimizing (polycount, texture), know how to git

- Soft Skills:

- Demonstrates attention to detail.

- Ability to explain and justify artistic decisions and workflow processes.

- Fluent in English, both written and verbal.

- Excellent communication and teamwork skills.

Preferred Qualifications

- Previous experience in the gaming industry.

- Understanding of other game engines aside from Unity.

- Ability to create aesthetically pleasing renders with subtle details.

Senior: 8+ years working in a 3D Art role

or Intermediate: 3+ years working in a 3D Art role

Portfolio Requirements

- Portfolio should include: detailed breakdowns of your process, wireframes, UV maps, texture maps, and not just the final polished assets.

Why you'll love working here

Work on an exciting gaming project, which will be used by millions of users, with a talented international team.

  • Working time: 9:00 - 18:00, Monday - Friday
  • 13th-month salary at the end of the year
  • 14 days of annual leave per year
  • Performance review once a year
  • Onsite opportunities in Singapore
  • Regular tech talks and webinars
  • Company events & activities
  • Other benefits such as holidays, insurance benefits,and health check-up will follow Vietnam laws.
  • Premium District 1 Office in Ho Chi Minh (pantry, etc.)
  • Hybrid Working (3 days office, 2 days remote)

More Info

Industry:Other

Function:gaming

Job Type:Permanent Job

Skills Required

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Date Posted: 18/06/2024

Job ID: 82125903

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