Our name IndieZ is derived from the word Indie combined with Z which mean will not be an Indie anymore.
With one mission - Make Life More Gaming, we would like to focus on developing good games that all users can play every time & everywhere.
General Description:
1/ Key Responsibilities:
Collect and analyze in-game player data results and market research to consolidate game insights, then turn those insights into product features and/or new game projects
Translate product features and ideas into detailed requirements and prototypes, then prioritize based on business impact
Work closely with development teams (both in-house and third-party) and other departments (Creative, Artist, Quality Control) to deliver games with quick time-to-market, high success rate and optimal resources
Coordinate and analyze the efficiency of game events and some specific game features
Create specific reports about new game content profitability using data from diverse sources
2/ Requirements:
Have experience in a role requiring the application of game creation and publishing skills
Experience with SQL, Python, or any other similar technologies and working with a product-oriented environment
Be able to use dashboards and charts.
Deep understanding of producing wireframes, mockups, prototypes, and user interaction diagrams
Be able to give clear and actionable recommendations based on data findings.
Have the mindset of a data analystdelivery of products on time & good time management skills.
Fast and proactive learning ability.
Will be plus:
Understanding of the Mobile game industry
Basic communication skills in English.
3/ Benefits:
Bonus, 13th salary, and a six-month salary review
Social & health insurance will be paid in accordance with the insurance regulations.